Patch Note – January 23, 2019

News

This is a Lost Ark Kr server January 23, 2019 Patch Note 


Class Balance Patch

Dev Comment: we do know that the current party structure relies on bard class. Synergy effects for the party from each class are different and it creates an imbalance between classes. We will not just buff/nerf classes, we will try to assign each classes role based on their specialties and revamp the game system.

 

All Classes

Dev Comment: If you do not have food or inscription for Mana, classes that use mana face mana shortage and cannot use skills on time.  It leads players to choose mana reduction traits on tripod.

  • Increased 25% of Mana regeneration for all the classes

Warlord

Dev comment: In party plays, taunt becomes more effective and increase party members’ damage done in a short period.

  • Shout of Hatred
    • 방어준비
      • Reduces damage taken by 20% for 6 seconds. Used to be 30% for 4 seconds
    • 위협
      • Reduce enemies’ armor by 30% for 6 seconds. Used to be for 4 seconds
    • 사기진작
      • Increase all party members’ attack speed by 40% and movement speed by 20% for 6 seconds, used to be 30% on attack and movement speeds for 4 seconds

Destroyer

Dev comment: The damage increase effect was applied only to caster itself, but we changed to the defense reduction effect that can be helpful to the party members. It helps the party members with instant damage increase

  • Endure Pain: 고통의 흔적 tripod has been changed
    • Successful hits decrease the target’s all defense by 60% for 6 seconds

Infighter

Dev comment: It is not high damage output, but sustain top-level debuff that multiplies the final damage done. You can choose 1 or 2 tripod traits to contribute overall damage done by the party members.

  •  파쇄의 강타: “예리한 일격” tripod trait is changed to “몬스터 제압”
    • Successful hits on the target, the target takes 5% more damage for 6 seconds
  • 맹호격: “강화된 일격” tripod trait is changed to “몬스터 제압”
    • Successful hits on the target, the target takes 5% more damage for 6 seconds
  • 회심의 일격: “파동 확산” tripod trait is changed to “몬스터 제압”
    • Successful hits on the target, the target takes 5% more damage for 6 seconds

Hawkeye

Dev comment: It is not high damage output, but sustain top-level debuff that multiplies the final damage done. You can choose 1 or 2 tripod traits to contribute overall damage done by the party members.

  • Rapid Shot: “약육강식” tripod trait is changed to “몬스터 사냥”
    • Successful hits on the target, the target takes 5% more damage for 6 seconds
  • Atomic Arrow: “원거리 사격” tripod trait is changed to “몬스터 사냥”
    • Successful hits on the target, the target takes 5% more damage for 6 seconds
  • Sharp Shooter: “재빠른 손놀림” tripod changed to “몬스터 사냥”
    • Successful hits on the target, the target takes 5% more damage for 6 seconds

Summoner

Dev comment: Mana regeneration is decreased on 슈르디 due to increased mana regeneration on all the classes. But mana regeneration recovery effect will apply to all party members, now you have an option to increase the contribution in the party play.

  • 끈적이는 이끼늪: 부식성 이끼늪 tripod trait is changed
    • Reduces all defenses by 60% on the enemy who is on “이끼 늪 (Moss Swamp)” 
  • 슈르디: “마나 회복” tripod is changed 
    • While you summoned 슈르디, it increases mana regenration by 40% on all party members

Arcana

Dev comment: We change tripod traits to  reduced mana consumption on certain skills by 75% last month, but we rolled back to 50% due to the today’s mana regenration changes

  • Celestial Rain: “마력조절” tripod trait is changed
    • Casting has a 50% chance to not consume mana 
  • Secret Garden: “정신 집중” tripod trait is changed
    • Reduce mana consumption by 50%

Bard

Dev comment: “천상의 연주 (Heaven’s Play)”‘s effectiveness are similar to before (They nerfed the skill but it still has similar effectiveness with today’s mana regen patch)

  • 천상의 연주: all party members’ mana regeneration speed has been changed
    • 12~40% based on skill level. Used to 35~80% based on skill level

Lost Ark Shop

  • You can use Mari’s secret shop on PC web browsers
    • You can use the shop on the official website “web shop”
    • Shares purchase opportunity on the web and the game
    • Will support mobile web browsers in the future

Raid

  • Added matching system on Normal Raid
    • You can enter raids through the matching system
    • Up to two classes may overlap through the matching system (ex: beserker, berserker, warlord, bard)
    • If a party has three or more of the same class, matching is not possible (ex: bard, bard, bard, hawkeye)
    • The matching system applies item level restriction, but LFG still does not apply item level restriction to enter the raid
    • You cannot use LFG board while queuing the matching system (vice versa)
    • LFG board is still there
  • Changed in Raid entry restriction
    • Party members can be anywhere and any channels
  • When you enter a raid as a solo, a system will give you an option to chose “Gathering Guardian’s Soul”
  • Fixed an issue that when you failed to enter a raid, a system message did not show

Item

  • Changed a price of “신비로운 잎사귀 카드” to 1,500 silings, you can buy it from traveling merchant
  • Fixed an issue that chain effect bonus did not show on detailed character information when chain effect is applied through changing rune slot
  • When you open “얼음 미로의 귀중품 상자 (ice maze quest reward)” from “따듯한 온정의 횃불”, items will go to your inventory instead of dropped on the field
  • Fixed an issue that leaves empty slots when you store all important items to your storage
  • Fixed an issue that auto-sort function on material storage tab creates empty slots 
  • Fixed an issue that inscription tool does not apply when it is stored in the material storage tab
  • Fixed an issue that you could not use drag & drop to store items in storage
  • Fixed an issue that 도발 피래미 and 상급 도발 피래미 showed wrong item grades
  • General Vendors in the capitals will have the same price as NPC 이비엔 in Lakebar

Item Enhancement

  • Fixed an issue that you could summon suicide bombers by equipping and unequip a ring that has 강령술 inscription
    • Fixed an issue that a player could summon suicide bombers quickly in the platinum fields
    • Suicide bombers from 강령술 will be summoned based on each cycle when combat begins 

Voyage/Island

  • Fixed an issue that “Discovery: Mokoko Mushroom” skill did not have skill cooldown
  • Adjusted maximum capacity for each channel on Golden Wave Island
  • Fixed an issue that native village repair cooldown did not apply when a player switched a channel right after repair from the village
  • Fixed an issue that a system message did not show when a player used objects on 니헬타로프의 상념

Skill

  • Fixed an issue that Infighter’s “일망타진” skill’s tripod “신속한 준비” did not apply when a player used “신속한 준비” and “추가 공격” tripod traits
  • Fixed an issue that BattleMaster’s “내공연소” tripod trait did not increase elemental bubble absorption
  • Fixed an issue that Summoner’s identity skill “알라마지” did not damage the target even though the target is in the skill range
  • Fixed an issue that Arcana’s “도태” card effect did not apply with “이보크” skill’s tripod “마나중독” 
  • Fixed an issue that Hawkeye’s “폭풍의 날개” skill tooltip did not have the same damage as actual damage done, and showed movement speed debuff even though the debuff does not apply
  • Fixed an issue that Hawkeye’s “DM-42” skill applied destruction damage five times when a player used tripod traits “파괴강화” and “폭팔 확산”
  • Fixed an issue that Devilhunter’s “AT02 Granade” did lower damage than the damage listed in the tooltip when a player used “Ice Grenade” tripod trait
  • Fixed an issue that Blaster’s “단단한 갑옷” and “중력 회오리” tripod traits did not apply when a player used “중력 폭팔” tripod trait
  • Fixed an issue that Warlord’s “방패 돌진” and “갈고리 사슬” did not interuppt normal monster skills
  • Fixed an issue that Warlord’s Aura of Nelasia’s tooltip did not match to actual effect 

 

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